top of page

LEECH

Created All Aspects

Allowed creative freedom for Carbon Production.

Original Concept: Grant Gosler

LEECH

 

Created the hero car, Leech, for Carbon game production. One of ten cars the players have to choose from inside of a vehicular combat game. The creation of this car was a two week task including implementing and scripting functionality inside of Unity 4.6. Carbon won the 7th Annual Pixie GOLD award.

ASPECTS

 

  • 14.7k Polys

  • 2k Textures for the main body.

  • 512 Textures for the tires and rims.

  • 1k Textures for added accesories and car weapons.
     

bottom of page